#01Hades
2020Play styleAction combat
Supporting signalsAction combat · Roguelite · Roguelike
Run-based play with direct action combat.
Browse accepted games built around the roguelite structure, with roots, subgenres, and related discovery paths kept visible.
Find your kind of run
A shared run structure can feel very different in your hands. Hades centers on direct combat; Slay the Spire builds battles around cards; Balatro turns poker hands into scoring combinations. Explore those differences without losing the wider collection.
What resets? A failed run usually resets much of the current attempt. Generated layouts, changing rewards, or new combinations make the next attempt different.
What persists? Some games carry upgrades, unlocks, or story progress between attempts. Others emphasize learning and mastery. A roguelike label alone does not tell you which.
Groups can overlap. Slower play does not necessarily mean lower difficulty. Explore roguelikes and roguelites together →
Explore the catalog
Start with a quick scan, then make the same ranked catalog richer until it becomes a long-form showcase.
Best reviewed blends the source score with rating volume. Release order is oldest first, and A–Z is title order. Unusually high scores with very small samples are treated as uncorroborated outliers until more players weigh in.
#01Play styleAction combat
Supporting signalsAction combat · Roguelite · Roguelike
Run-based play with direct action combat.
#02Play styleAction combat / Shooters
Supporting signalsAction combat · Shooters · Roguelite
Run-based play with direct action combat and shooting.
#03Play styleDeckbuilding / Card battles
Supporting signalsDeckbuilding · Card battles · Roguelite
Run-based play with deck or pool building and card-based battles.
#04Play styleAction combat / Action platformers
Supporting signalsAction combat · Action platformers · Roguelite
Run-based play with direct action combat and platforming.
#05Play styleSurvivors & horde action
Supporting signalsSurvivors & horde action · Survivor-like · Roguelite
Run-based play with horde survival.
#06Play stylePoker & score-building / Deckbuilding
Supporting signalsPoker & score-building · Deckbuilding · Roguelike
Run-based play with poker or scoring combinations and deck or pool building.
#07Play styleAction platformers
Supporting signalsAction platformers · Roguelite · Roguelike
Run-based play with platforming.
#08Play styleDeckbuilding
Supporting signalsDeckbuilding · Roguelite · Roguelike
Run-based play with deck or pool building.
#09Primary genreShooter › Third-Person Shooter
Supporting signalsRoguelite
#10Play styleShooters
Supporting signalsShooters · Roguelite · Roguelike
Run-based play with shooting.
#11Primary genreStrategy › City/Settlement Builder
Supporting signalsRoguelite
#12Primary genrePlatformer › 2D Platformer
Supporting signalsRoguelite · Exploration · Procedural Generation
Its publisher describes a roguelike or roguelite structure; a more specific play style has not been established.
#13Primary genreAction › Shoot 'em Up
Supporting signalsRoguelite · Shopkeeping · Procedural Generation
#14Play styleAction combat
Supporting signalsAction combat · Roguelike · Roguelite
Run-based play with direct action combat.
#15Primary genreAction › Beat 'em Up
Supporting signalsRoguelite
#16Play styleTactics & management
Supporting signalsTactics & management · Roguelite · Farming
Run-based play with tactical or management decisions.
#17Play styleSurvivors & horde action
Supporting signalsSurvivors & horde action · Roguelite · Survivor-like
Run-based play with horde survival.
#18Play styleDeckbuilding / Card battles
Supporting signalsDeckbuilding · Card battles · Roguelite
Run-based play with deck or pool building and card-based battles.
#19Primary genrePlatformer › 2D Platformer
Supporting signalsRoguelite · Metroidvania · Procedural Generation
Its publisher describes a roguelike or roguelite structure; a more specific play style has not been established.
#20Primary genreRPG
Supporting signalsRoguelite · Sandbox · Exploration
Its publisher describes a roguelike or roguelite structure; a more specific play style has not been established.
#21Play styleAction combat
Supporting signalsAction combat · Roguelite
Run-based play with direct action combat.
#22Play styleAction combat
Supporting signalsAction combat · Roguelite · Relationships
Run-based play with direct action combat.
#23Play styleDeckbuilding / Card battles
Supporting signalsDeckbuilding · Card battles · Roguelite
Run-based play with deck or pool building and card-based battles.
#24Supporting signalsRoguelite
Its publisher describes a roguelike or roguelite structure; a more specific play style has not been established.
Observed alongside this lens
Why these games appear
Run-based play with procedural variation and meaningful persistent progression between attempts.
Include when
Short repeatable runs contain procedural or variable content and meaningful persistent unlocks, upgrades, or meta-progression between attempts.
Leave out when
Do not include a game merely because it has random levels; the repeatable run-plus-persistent-progression loop must be central.