#25Downwell
2015Primary genreAction › Arcade Action
Supporting signalsRoguelite · Shopkeeping · Procedural Generation
Browse accepted games built around the roguelite structure, with roots, subgenres, and related discovery paths kept visible.
Find your kind of run
A shared run structure can feel very different in your hands. Hades centers on direct combat; Slay the Spire builds battles around cards; Balatro turns poker hands into scoring combinations. Explore those differences without losing the wider collection.
What resets? A failed run usually resets much of the current attempt. Generated layouts, changing rewards, or new combinations make the next attempt different.
What persists? Some games carry upgrades, unlocks, or story progress between attempts. Others emphasize learning and mastery. A roguelike label alone does not tell you which.
Groups can overlap. Slower play does not necessarily mean lower difficulty. Explore roguelikes and roguelites together →
Explore the catalog
Start with a quick scan, then make the same ranked catalog richer until it becomes a long-form showcase.
Best reviewed blends the source score with rating volume. Release order is oldest first, and A–Z is title order. Unusually high scores with very small samples are treated as uncorroborated outliers until more players weigh in.
#25Primary genreAction › Arcade Action
Supporting signalsRoguelite · Shopkeeping · Procedural Generation
#26Primary genreAction › Survivor Action
Supporting signalsSurvivor-like · Roguelite
#27Play styleAction combat / Deckbuilding
Supporting signalsAction combat · Deckbuilding · Roguelite
Run-based play with direct action combat and deck or pool building.
#28Primary genreAction › Beat 'em Up
Supporting signalsRoguelite · Crafting
#29Primary genreRPG › Action RPG
Supporting signalsRoguelite · Soulslike · Roguelike
Its publisher describes a roguelike or roguelite structure; a more specific play style has not been established.
#30Play styleAction combat
Supporting signalsAction combat · Roguelite · Survivor-like
Run-based play with direct action combat.
#31Play styleShooters / Survivors & horde action
Supporting signalsShooters · Survivors & horde action · Roguelite
Run-based play with shooting and horde survival.
#32Play styleAction combat / Survivors & horde action
Supporting signalsAction combat · Survivors & horde action · Survivor-like
Run-based play with direct action combat and horde survival.
#33Play styleAction platformers
Supporting signalsAction platformers · Roguelite · Roguelike
Run-based play with platforming.
#34Primary genreStrategy › Turn-Based Tactics
Supporting signalsRoguelite · Procedural Generation
Its publisher describes a roguelike or roguelite structure; a more specific play style has not been established.
#35Play styleTactics & management
Supporting signalsTactics & management · Roguelite
Run-based play with tactical or management decisions.
#36Primary genreStrategy › Turn-Based Strategy
Supporting signalsRoguelite · Roguelike
Its publisher describes a roguelike or roguelite structure; a more specific play style has not been established.
#37Primary genreRPG
Supporting signalsRoguelite · Immersive Sim · Procedural Generation
Its publisher describes a roguelike or roguelite structure; a more specific play style has not been established.
#38Primary genreAction › Survivor Action
Supporting signalsRoguelite · Survivor-like · Roguelike
Its publisher describes a roguelike or roguelite structure; a more specific play style has not been established.
#39Primary genreStrategy › Turn-Based Strategy
Supporting signalsRoguelite
Its publisher describes a roguelike or roguelite structure; a more specific play style has not been established.
#40Primary genreAction › Survivor Action
Supporting signalsSurvivor-like · Roguelite
#41Play styleAction combat
Supporting signalsAction combat · Roguelike · Roguelite
Run-based play with direct action combat.
#42Primary genreStrategy › Deckbuilding Strategy
Supporting signalsRoguelite · Exploration
#43Play styleShooters
Supporting signalsShooters · Roguelite
Run-based play with shooting.
#44Play styleAction combat / Action platformers
Supporting signalsAction combat · Action platformers · Roguelite
Run-based play with direct action combat and platforming.
#45Play styleAction combat / Action platformers
Supporting signalsAction combat · Action platformers · Roguelite
Run-based play with direct action combat and platforming.
#46Play styleAction combat / Shooters
Supporting signalsAction combat · Shooters · Roguelike
Run-based play with direct action combat and shooting.
#47Play styleAction combat / Shooters
Supporting signalsAction combat · Shooters · Roguelite
Run-based play with direct action combat and shooting.
#48Primary genreAction › Character Action
Supporting signalsRoguelike · Stealth · Roguelite
Its publisher describes a roguelike or roguelite structure; a more specific play style has not been established.
Observed alongside this lens
Why these games appear
Run-based play with procedural variation and meaningful persistent progression between attempts.
Include when
Short repeatable runs contain procedural or variable content and meaningful persistent unlocks, upgrades, or meta-progression between attempts.
Leave out when
Do not include a game merely because it has random levels; the repeatable run-plus-persistent-progression loop must be central.