#01Dead Cells
2018Play styleAction combat / Action platformers
Supporting signalsAction combat · Action platformers · Roguelite
Run-based play with direct action combat and platforming.
Browse accepted games built around the roguelite structure, with roots, subgenres, and related discovery paths kept visible.
Find your kind of run
A shared run structure can feel very different in your hands. Hades centers on direct combat; Slay the Spire builds battles around cards; Balatro turns poker hands into scoring combinations. Explore those differences without losing the wider collection.
What resets? A failed run usually resets much of the current attempt. Generated layouts, changing rewards, or new combinations make the next attempt different.
What persists? Some games carry upgrades, unlocks, or story progress between attempts. Others emphasize learning and mastery. A roguelike label alone does not tell you which.
Groups can overlap. Slower play does not necessarily mean lower difficulty. Explore roguelikes and roguelites together →
Explore the catalog
Start with a quick scan, then make the same ranked catalog richer until it becomes a long-form showcase.
Best reviewed blends the source score with rating volume. Release order is oldest first, and A–Z is title order. Unusually high scores with very small samples are treated as uncorroborated outliers until more players weigh in.
#01Play styleAction combat / Action platformers
Supporting signalsAction combat · Action platformers · Roguelite
Run-based play with direct action combat and platforming.
#02Play styleAction platformers
Supporting signalsAction platformers · Roguelite · Roguelike
Run-based play with platforming.
#03Primary genrePlatformer › 2D Platformer
Supporting signalsRoguelite · Exploration · Procedural Generation
Its publisher describes a roguelike or roguelite structure; a more specific play style has not been established.
#04Primary genrePlatformer › 2D Platformer
Supporting signalsRoguelite · Metroidvania · Procedural Generation
Its publisher describes a roguelike or roguelite structure; a more specific play style has not been established.
#05Primary genreAction › Arcade Action
Supporting signalsRoguelite · Shopkeeping · Procedural Generation
#06Play styleAction platformers
Supporting signalsAction platformers · Roguelite · Roguelike
Run-based play with platforming.
#07Play styleAction combat / Action platformers
Supporting signalsAction combat · Action platformers · Roguelite
Run-based play with direct action combat and platforming.
#08Play styleAction combat / Action platformers
Supporting signalsAction combat · Action platformers · Roguelite
Run-based play with direct action combat and platforming.
#09Play styleAction platformers
Supporting signalsAction platformers · Roguelite · Roguelike
Run-based play with platforming.
#10Play styleAction platformers
Supporting signalsAction platformers · Roguelite · Roguelike
Run-based play with platforming.
#11Play styleAction platformers
Supporting signalsAction platformers · Roguelite · Roguelike
Run-based play with platforming.
#12Play styleAction platformers
Supporting signalsAction platformers · Roguelite · Relationships
Run-based play with platforming.
#13Play styleAction platformers
Supporting signalsAction platformers · Roguelite · Exploration
Run-based play with platforming.
#14Primary genrePlatformer › 2D Platformer
Supporting signalsRoguelite · Stealth
Observed alongside this lens
Why these games appear
Run-based play with procedural variation and meaningful persistent progression between attempts.
Include when
Short repeatable runs contain procedural or variable content and meaningful persistent unlocks, upgrades, or meta-progression between attempts.
Leave out when
Do not include a game merely because it has random levels; the repeatable run-plus-persistent-progression loop must be central.