#01Hades
2020Play styleAction combat
Supporting signalsAction combat · Roguelite · Roguelike
Run-based play with direct action combat.
Find your next run: action combat, card battles, poker combinations, platforming, shooting, and strategic challenges in one evolving collection.
Find your kind of run
A shared run structure can feel very different in your hands. Hades centers on direct combat; Slay the Spire builds battles around cards; Balatro turns poker hands into scoring combinations. Explore those differences without losing the wider collection.
What resets? A failed run usually resets much of the current attempt. Generated layouts, changing rewards, or new combinations make the next attempt different.
What persists? Some games carry upgrades, unlocks, or story progress between attempts. Others emphasize learning and mastery. A roguelike label alone does not tell you which.
Groups can overlap. Slower play does not necessarily mean lower difficulty. Explore roguelikes and roguelites together →
Explore the catalog
Start with a quick scan, then make the same ranked catalog richer until it becomes a long-form showcase.
Best reviewed blends the source score with rating volume. Release order is oldest first, and A–Z is title order. Unusually high scores with very small samples are treated as uncorroborated outliers until more players weigh in.
#01Play styleAction combat
Supporting signalsAction combat · Roguelite · Roguelike
Run-based play with direct action combat.
#02Play styleAction combat / Shooters
Supporting signalsAction combat · Shooters · Roguelite
Run-based play with direct action combat and shooting.
#03Play styleAction combat / Action platformers
Supporting signalsAction combat · Action platformers · Roguelite
Run-based play with direct action combat and platforming.
#04Play styleSurvivors & horde action
Supporting signalsSurvivors & horde action · Survivor-like · Roguelite
Run-based play with horde survival.
#05Play styleShooters
Supporting signalsShooters · Roguelite · Roguelike
Run-based play with shooting.
#06Primary genrePlatformer › 2D Platformer
Supporting signalsRoguelite · Exploration · Procedural Generation
Its publisher describes a roguelike or roguelite structure; a more specific play style has not been established.
#07Primary genreAction › Shoot 'em Up
Supporting signalsRoguelite · Shopkeeping · Procedural Generation
#08Play styleAction combat
Supporting signalsAction combat · Roguelike · Roguelite
Run-based play with direct action combat.
#09Primary genreAction › Beat 'em Up
Supporting signalsRoguelite
#10Play styleSurvivors & horde action
Supporting signalsSurvivors & horde action · Roguelite · Survivor-like
Run-based play with horde survival.
#11Primary genrePlatformer › 2D Platformer
Supporting signalsRoguelite · Metroidvania · Procedural Generation
Its publisher describes a roguelike or roguelite structure; a more specific play style has not been established.
#12Play styleAction combat
Supporting signalsAction combat · Roguelite
Run-based play with direct action combat.
#13Play styleAction combat
Supporting signalsAction combat · Roguelite · Relationships
Run-based play with direct action combat.
#14Primary genreAction › Arcade Action
Supporting signalsRoguelite · Shopkeeping · Procedural Generation
#15Primary genreAction › Survivor Action
Supporting signalsSurvivor-like · Roguelite
#16Play styleAction combat / Deckbuilding
Supporting signalsAction combat · Deckbuilding · Roguelite
Run-based play with direct action combat and deck or pool building.
#17Primary genreAction › Beat 'em Up
Supporting signalsRoguelite · Crafting
#18Play styleAction combat / Shooters
Supporting signalsAction combat · Shooters · Roguelike
Run-based play with direct action combat and shooting.
#19Primary genreRPG › Action RPG
Supporting signalsRoguelite · Soulslike · Roguelike
Its publisher describes a roguelike or roguelite structure; a more specific play style has not been established.
#20Play styleAction combat
Supporting signalsAction combat · Roguelite · Survivor-like
Run-based play with direct action combat.
#21Play styleShooters / Survivors & horde action
Supporting signalsShooters · Survivors & horde action · Roguelite
Run-based play with shooting and horde survival.
#22Play styleAction combat / Survivors & horde action
Supporting signalsAction combat · Survivors & horde action · Survivor-like
Run-based play with direct action combat and horde survival.
#23Play styleTactics & management
Supporting signalsTactics & management · Roguelite
Run-based play with tactical or management decisions.
#24Primary genreAction › Survivor Action
Supporting signalsSurvivor-like · Roguelite
Why these games appear
Games built around repeated attempts, changing possibilities, and learning or progression between runs.
Include when
A reviewed classification or a verified publisher description establishes the roguelike or roguelite structure. Play styles have their own supporting evidence.
Leave out when
Random generation, retries, or upgrades alone do not establish membership. A scoring game does not automatically belong among card battlers.