#01The Binding of Isaac: Rebirth
2021Play styleAction combat / Shooters
Supporting signalsAction combat · Shooters · Roguelite
Run-based play with direct action combat and shooting.
Find your next run: action combat, card battles, poker combinations, platforming, shooting, and strategic challenges in one evolving collection.
Find your kind of run
A shared run structure can feel very different in your hands. Hades centers on direct combat; Slay the Spire builds battles around cards; Balatro turns poker hands into scoring combinations. Explore those differences without losing the wider collection.
What resets? A failed run usually resets much of the current attempt. Generated layouts, changing rewards, or new combinations make the next attempt different.
What persists? Some games carry upgrades, unlocks, or story progress between attempts. Others emphasize learning and mastery. A roguelike label alone does not tell you which.
Groups can overlap. Slower play does not necessarily mean lower difficulty. Explore roguelikes and roguelites together →
Explore the catalog
Start with a quick scan, then make the same ranked catalog richer until it becomes a long-form showcase.
Best reviewed blends the source score with rating volume. Release order is oldest first, and A–Z is title order. Unusually high scores with very small samples are treated as uncorroborated outliers until more players weigh in.
#01Play styleAction combat / Shooters
Supporting signalsAction combat · Shooters · Roguelite
Run-based play with direct action combat and shooting.
#02Primary genreShooter › Third-Person Shooter
Supporting signalsRoguelite
#03Play styleShooters
Supporting signalsShooters · Roguelite · Roguelike
Run-based play with shooting.
#04Primary genreAction › Shoot 'em Up
Supporting signalsRoguelite · Shopkeeping · Procedural Generation
#05Play styleShooters
Supporting signalsShooters · Roguelike
Run-based play with shooting.
#06Play styleAction combat / Shooters
Supporting signalsAction combat · Shooters · Roguelike
Run-based play with direct action combat and shooting.
#07Play styleShooters / Survivors & horde action
Supporting signalsShooters · Survivors & horde action · Roguelite
Run-based play with shooting and horde survival.
#08Play styleTraditional roguelikes
Supporting signalsTraditional roguelikes · Roguelike
Run-based play with traditional roguelike play.
#09Play styleShooters
Supporting signalsShooters · Roguelite
Run-based play with shooting.
#10Play styleAction combat / Shooters
Supporting signalsAction combat · Shooters · Roguelike
Run-based play with direct action combat and shooting.
#11Play styleAction combat / Shooters
Supporting signalsAction combat · Shooters · Roguelite
Run-based play with direct action combat and shooting.
#12Play styleAction platformers
Supporting signalsAction platformers · Roguelite · Roguelike
Run-based play with platforming.
#13Play styleAction combat / Shooters
Supporting signalsAction combat · Shooters · Roguelite
Run-based play with direct action combat and shooting.
#14Play styleShooters
Supporting signalsShooters · Roguelite · Roguelike
Run-based play with shooting.
#15Play styleShooters
Supporting signalsShooters · Roguelite
Run-based play with shooting.
#16Play styleShooters
Supporting signalsShooters · Roguelike · Exploration
Run-based play with shooting.
#17Play styleShooters
Supporting signalsShooters · Roguelite · Procedural Generation
Run-based play with shooting.
#18Play styleShooters
Supporting signalsShooters · Roguelite · Roguelike
Run-based play with shooting.
#19Play styleShooters
Supporting signalsShooters · Roguelite
Run-based play with shooting.
#20Primary genreShooter › Twin-Stick Shooter
Supporting signalsRoguelite · Exploration
Its publisher describes a roguelike or roguelite structure; a more specific play style has not been established.
#21Play styleAction combat / Shooters
Supporting signalsAction combat · Shooters · Roguelite
Run-based play with direct action combat and shooting.
#22Play styleShooters
Supporting signalsShooters · Roguelite
Run-based play with shooting.
#23Play styleAction combat / Shooters
Supporting signalsAction combat · Shooters · Roguelite
Run-based play with direct action combat and shooting.
#24Play styleShooters
Supporting signalsShooters · Roguelite · Crafting
Run-based play with shooting.
Why these games appear
Games built around repeated attempts, changing possibilities, and learning or progression between runs.
Include when
A reviewed classification or a verified publisher description establishes the roguelike or roguelite structure. Play styles have their own supporting evidence.
Leave out when
Random generation, retries, or upgrades alone do not establish membership. A scoring game does not automatically belong among card battlers.