#01Dead Cells
2018Play styleAction combat / Action platformers
Supporting signalsAction combat · Action platformers · Roguelite
Run-based play with direct action combat and platforming.
Find your next run: action combat, card battles, poker combinations, platforming, shooting, and strategic challenges in one evolving collection.
Find your kind of run
A shared run structure can feel very different in your hands. Hades centers on direct combat; Slay the Spire builds battles around cards; Balatro turns poker hands into scoring combinations. Explore those differences without losing the wider collection.
What resets? A failed run usually resets much of the current attempt. Generated layouts, changing rewards, or new combinations make the next attempt different.
What persists? Some games carry upgrades, unlocks, or story progress between attempts. Others emphasize learning and mastery. A roguelike label alone does not tell you which.
Groups can overlap. Slower play does not necessarily mean lower difficulty. Explore roguelikes and roguelites together →
Explore the catalog
Start with a quick scan, then make the same ranked catalog richer until it becomes a long-form showcase.
Best reviewed blends the source score with rating volume. Release order is oldest first, and A–Z is title order. Unusually high scores with very small samples are treated as uncorroborated outliers until more players weigh in.
#01Play styleAction combat / Action platformers
Supporting signalsAction combat · Action platformers · Roguelite
Run-based play with direct action combat and platforming.
#02Play styleAction platformers
Supporting signalsAction platformers · Roguelite · Roguelike
Run-based play with platforming.
#03Primary genrePlatformer › 2D Platformer
Supporting signalsRoguelite · Exploration · Procedural Generation
Its publisher describes a roguelike or roguelite structure; a more specific play style has not been established.
#04Play styleAction platformers
Supporting signalsAction platformers · Roguelike
Run-based play with platforming.
#05Primary genrePlatformer › 2D Platformer
Supporting signalsRoguelite · Metroidvania · Procedural Generation
Its publisher describes a roguelike or roguelite structure; a more specific play style has not been established.
#06Primary genreAction › Arcade Action
Supporting signalsRoguelite · Shopkeeping · Procedural Generation
#07Play styleAction platformers
Supporting signalsAction platformers · Roguelite · Roguelike
Run-based play with platforming.
#08Play styleAction combat / Action platformers
Supporting signalsAction combat · Action platformers · Roguelite
Run-based play with direct action combat and platforming.
#09Play styleAction combat / Action platformers
Supporting signalsAction combat · Action platformers · Roguelite
Run-based play with direct action combat and platforming.
#10Play styleAction platformers
Supporting signalsAction platformers · Roguelite · Roguelike
Run-based play with platforming.
#11Play styleAction platformers
Supporting signalsAction platformers · Roguelite · Roguelike
Run-based play with platforming.
#12Play styleAction platformers
Supporting signalsAction platformers · Roguelite · Roguelike
Run-based play with platforming.
#13Play styleAction platformers
Supporting signalsAction platformers · Roguelite · Relationships
Run-based play with platforming.
#14Play styleAction platformers
Supporting signalsAction platformers · Roguelite · Exploration
Run-based play with platforming.
#15Play styleAction platformers
Supporting signalsAction platformers · Roguelike · Crafting
Run-based play with platforming.
#16Primary genrePlatformer › 2D Platformer
Supporting signalsRoguelite · Stealth
Why these games appear
Games built around repeated attempts, changing possibilities, and learning or progression between runs.
Include when
A reviewed classification or a verified publisher description establishes the roguelike or roguelite structure. Play styles have their own supporting evidence.
Leave out when
Random generation, retries, or upgrades alone do not establish membership. A scoring game does not automatically belong among card battlers.