#121Samurai Bringer
2022Play styleAction combat
Supporting signalsAction combat · Roguelite
Run-based play with direct action combat.
Find your next run: action combat, card battles, poker combinations, platforming, shooting, and strategic challenges in one evolving collection.
Find your kind of run
A shared run structure can feel very different in your hands. Hades centers on direct combat; Slay the Spire builds battles around cards; Balatro turns poker hands into scoring combinations. Explore those differences without losing the wider collection.
What resets? A failed run usually resets much of the current attempt. Generated layouts, changing rewards, or new combinations make the next attempt different.
What persists? Some games carry upgrades, unlocks, or story progress between attempts. Others emphasize learning and mastery. A roguelike label alone does not tell you which.
Groups can overlap. Slower play does not necessarily mean lower difficulty. Explore roguelikes and roguelites together →
Explore the catalog
Start with a quick scan, then make the same ranked catalog richer until it becomes a long-form showcase.
Best reviewed blends the source score with rating volume. Release order is oldest first, and A–Z is title order. Unusually high scores with very small samples are treated as uncorroborated outliers until more players weigh in.
#121Play styleAction combat
Supporting signalsAction combat · Roguelite
Run-based play with direct action combat.
#122Primary genreAction-Adventure › Survival Horror
Supporting signalsStealth · Roguelike · Crafting
Its publisher describes a roguelike or roguelite structure; a more specific play style has not been established.
#123Primary genreStrategy › Run-Based Strategy
Supporting signalsRoguelite
Its publisher describes a roguelike or roguelite structure; a more specific play style has not been established.
#124Play styleDeckbuilding
Supporting signalsDeckbuilding · Roguelite · Roguelike
Run-based play with deck or pool building.
#125Primary genreRPG › Dungeon Crawler
Supporting signalsRoguelike · Crafting · Resource Management
Its publisher describes a roguelike or roguelite structure; a more specific play style has not been established.
#126Play styleTactics & management
Supporting signalsTactics & management · Roguelite · Roguelike
Run-based play with tactical or management decisions.
#127Primary genreAction
Supporting signalsRoguelike · Survival · Relationships
Its publisher describes a roguelike or roguelite structure; a more specific play style has not been established.
#128Play styleAction combat
Supporting signalsAction combat · Roguelike · Crafting
Run-based play with direct action combat.
#129Play styleTactics & management
Supporting signalsTactics & management · Roguelite · Farming
Run-based play with tactical or management decisions.
#130Primary genreStrategy › Tower Defense
Supporting signalsRoguelite
#131Play styleAction combat
Supporting signalsAction combat · Roguelite · Sandbox
Run-based play with direct action combat.
#132Play styleShooters
Supporting signalsShooters · Roguelite · Crafting
Run-based play with shooting.
#133Play styleAction combat
Supporting signalsAction combat · Roguelite
Run-based play with direct action combat.
#134Play styleTraditional roguelikes
Supporting signalsTraditional roguelikes · Roguelike
Run-based play with traditional roguelike play.
#135Primary genreStrategy › Deckbuilding Strategy
Supporting signalsRoguelike
#136Play styleSurvivors & horde action / Deckbuilding / Card battles
Supporting signalsSurvivors & horde action · Deckbuilding · Card battles
Run-based play with horde survival and deck or pool building and card-based battles.
#137Primary genreSimulation › Business/Shopkeeping Sim
Supporting signalsRoguelite · Shopkeeping · Resource Management
#138Primary genreAdventure › Narrative Adventure
Supporting signalsRoguelike
Its publisher describes a roguelike or roguelite structure; a more specific play style has not been established.
#139Play styleAction combat
Supporting signalsAction combat · Roguelike · Roguelite
Run-based play with direct action combat.
#140Primary genreRPG › WRPG
Supporting signalsRoguelite
#141Primary genreAction › Character Action
Supporting signalsRoguelite
#142Primary genreAction › Survivor Action
Supporting signalsRoguelite · Survivor-like
Its publisher describes a roguelike or roguelite structure; a more specific play style has not been established.
#143Play styleTactics & management
Supporting signalsTactics & management · Roguelike · Crafting
Run-based play with tactical or management decisions.
#144Primary genreAction › Character Action
Supporting signalsRoguelike · Crafting
Its publisher describes a roguelike or roguelite structure; a more specific play style has not been established.
Why these games appear
Games built around repeated attempts, changing possibilities, and learning or progression between runs.
Include when
A reviewed classification or a verified publisher description establishes the roguelike or roguelite structure. Play styles have their own supporting evidence.
Leave out when
Random generation, retries, or upgrades alone do not establish membership. A scoring game does not automatically belong among card battlers.