CheckpointDB taxonomy / extended index

The gameplay index.

Browse roots, frameworks, and curated paths with definitions, counts, and example games.

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Showing every root, framework, and path.

01 / broadest promise

Gameplay roots

13 entries
01 A Action

Execution-focused games built around reflexes, timing, movement, or combat.

143 accepted games
02 A Action-Adventure

Games that balance real-time action with exploration, traversal, and adventure progression.

105 accepted games
03 R RPG

Games centered on character growth, builds, equipment, statistics, and consequential role-playing progression.

289 accepted games
04 S Strategy

Games centered on planning, resource allocation, positioning, and multi-unit or systemic decision-making.

134 accepted games
05 S Simulation

Games centered on operating, managing, inhabiting, or experimenting with modeled systems.

407 accepted games
06 A Adventure

Games centered on exploration, narrative discovery, dialogue, and puzzle-led progression rather than execution-heavy combat.

96 accepted games
07 P Puzzle

Games whose primary challenge is solving explicit logic, spatial, pattern, or systems problems.

56 accepted games
08 S Sports

Games whose primary activity models or adapts a recognized sport or athletic competition.

146 accepted games
09 R Racing

Games whose primary activity is competitive or time-based vehicle racing.

12 accepted games
10 F Fighting

Games centered on direct, bounded combat contests between a small number of fighters.

19 accepted games
11 P Platformer

Games centered on precise traversal through jumping, climbing, momentum, or obstacle courses.

89 accepted games
12 S Shooter

Games whose primary interaction is aiming and firing projectile or ranged weapons.

127 accepted games
13 M Music/Rhythm

Games whose primary challenge follows musical timing, performance, dance, or rhythm patterns.

15 accepted games

02 / structure over label

Frameworks

12 entries

03 / specific paths worth opening

Featured subgenres

8 entries

Action RPG is the broad real-time RPG path. ARPG is reserved for the Diablo-style loot-and-build loop.

F Farming Life Sim

A farming-and-life lens spanning Simulation, RPG, Adventure, Platformer, and Action-Adventure hybrids when farming participates in recurring progression, relationship, or community loops; not equipment-led agricultural realism.

38 accepted games
L Life Sim

Daily-life simulation centered on routines, personal expression, relationships, or household development; use a narrower life-sim term when available.

5 accepted games
C CRPG

A computer-role-playing lineage emphasizing rules-driven character builds, party or avatar agency, exploration, and consequential quest or dialogue choices.

18 accepted games
A Action RPG

A role-playing game whose character growth and build choices are expressed through real-time combat, movement, abilities, and equipment.

118 accepted games
A ARPG

The Diablo-style action RPG form: real-time combat organized around dungeon or area clearing, character builds, and repeatable equipment and loot progression.

25 accepted games
T Turn-Based RPG

Role-playing games whose primary combat or decision loop is turn-based without enough evidence to justify a regional or tactical sub-genre.

12 accepted games
S Survival Horror

Horror-led games built around vulnerability, resource scarcity, evasion, and fear rather than a broader survival-simulation loop.

17 accepted games
G Grand Strategy

Large-scale strategy in which a state, empire, or political entity is managed across military, diplomatic, economic, and often historical systems.

8 accepted games

04 / the full path library

All subgenres

140 entries
Character ActionMinigame CollectionArcade ActionObjective ActionSurvivor ActionHack-and-SlashBeat 'em UpMusouShoot 'em UpTwin-Stick ShooterBullet HellVehicular CombatCinematic Action-AdventureExploration Action-AdventureStealth ActionSurvival HorrorJRPGTurn-Based RPGCRPGAction RPGARPGTactical RPGWRPGDungeon CrawlerMonster-Taming RPGMMORPGLooter RPGRoad-Trip RPGSports RPGGrand Strategy4XRTSTurn-Based StrategyReal-Time TacticsTurn-Based TacticsTower DefenseDeckbuilding StrategyAuto-BattlerMOBAExtraction StrategyRun-Based StrategySocial DeductionLife SimFarming Life SimSocial Life SimManagement SimBusiness/Shopkeeping SimSandbox SimPhysics SimSurvival SimDating SimCity/Settlement BuilderColony SimAgricultural SimConstruction SimVehicle SimFlight SimTrain SimSpace SimGod SimJob/Process SimPhotography SimCreative SimIncremental SimPet SimSports Management SimTabletop SimPoint-and-ClickVisual NovelWalking SimInteractive FictionNarrative AdventureFMV AdventureEscape-Room AdventureLogic PuzzlePhysics PuzzleMatch PuzzleSokobanProgramming PuzzleHidden ObjectPuzzle PlatformerFootballBowlingBasketballDodgeballBaseballHockeyGolfTennisBadmintonTable TennisWrestlingBoxingCombat SportVolleyballTrack & FieldBilliardsWinter SportsFishing SportPinballArcheryShooting SportRacquet SportMulti-SportHorse RacingSkateboardingExtreme SportsVirtual SportSim RacingArcade RacingKart RacingRally RacingCombat RacingFuturistic Racing2D Fighter3D FighterArena FighterPlatform FighterTag FighterParty Brawler2D Platformer3D PlatformerPrecision PlatformerCinematic PlatformerEndless RunnerFirst-Person ShooterThird-Person ShooterTactical ShooterArena ShooterArcade ShooterHero ShooterBoomer ShooterRail ShooterExtraction ShooterLooter ShooterRhythm ActionInstrument RhythmDance RhythmVocal RhythmMusic Puzzle

Cross-root combinations

Hybrid corridors.

These are the root pairs that occur together most often in the accepted catalog.

Local progress

Taxonomy passport

Mark gameplay roots as you explore them. Progress is stored in this browser.

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