#49Nova Drift
2024Play styleAction combat / Shooters
Supporting signalsAction combat · Shooters · Roguelite
Run-based play with direct action combat and shooting.
Find your next run: action combat, card battles, poker combinations, platforming, shooting, and strategic challenges in one evolving collection.
Find your kind of run
A shared run structure can feel very different in your hands. Hades centers on direct combat; Slay the Spire builds battles around cards; Balatro turns poker hands into scoring combinations. Explore those differences without losing the wider collection.
What resets? A failed run usually resets much of the current attempt. Generated layouts, changing rewards, or new combinations make the next attempt different.
What persists? Some games carry upgrades, unlocks, or story progress between attempts. Others emphasize learning and mastery. A roguelike label alone does not tell you which.
Groups can overlap. Slower play does not necessarily mean lower difficulty. Explore roguelikes and roguelites together →
Explore the catalog
Start with a quick scan, then make the same ranked catalog richer until it becomes a long-form showcase.
Best reviewed blends the source score with rating volume. Release order is oldest first, and A–Z is title order. Unusually high scores with very small samples are treated as uncorroborated outliers until more players weigh in.
#49Play styleAction combat / Shooters
Supporting signalsAction combat · Shooters · Roguelite
Run-based play with direct action combat and shooting.
#50Play styleAction combat
Supporting signalsAction combat · Roguelite
Run-based play with direct action combat.
#51Play styleAction combat
Supporting signalsAction combat · Roguelike · Crafting
Run-based play with direct action combat.
#52Play styleAction combat
Supporting signalsAction combat · Roguelite · Sandbox
Run-based play with direct action combat.
#53Play styleAction combat
Supporting signalsAction combat · Roguelite
Run-based play with direct action combat.
#54Play styleAction combat
Supporting signalsAction combat · Roguelike · Roguelite
Run-based play with direct action combat.
#55Primary genreRPG › WRPG
Supporting signalsRoguelite
#56Primary genreAction › Character Action
Supporting signalsRoguelite
#57Play styleAction combat / Traditional roguelikes
Supporting signalsAction combat · Traditional roguelikes · Roguelite
Run-based play with direct action combat and traditional roguelike play.
#58Primary genreAction › Survivor Action
Supporting signalsRoguelite · Survivor-like
#59Play styleAction combat / Shooters
Supporting signalsAction combat · Shooters · Roguelite
Run-based play with direct action combat and shooting.
#60Play styleAction combat
Supporting signalsAction combat · Roguelite · Roguelike
Run-based play with direct action combat.
#61Play styleAction combat
Supporting signalsAction combat · Roguelike
Run-based play with direct action combat.
#62Play styleAction combat / Shooters
Supporting signalsAction combat · Shooters · Roguelike
Run-based play with direct action combat and shooting.
#63Play styleAction combat
Supporting signalsAction combat · Roguelite
Run-based play with direct action combat.
#64Play styleAction combat
Supporting signalsAction combat · Roguelike
Run-based play with direct action combat.
#65Play styleAction combat
Supporting signalsAction combat · Roguelike
Run-based play with direct action combat.
#66Play styleAction combat
Supporting signalsAction combat · Roguelite
Run-based play with direct action combat.
Why these games appear
Games built around repeated attempts, changing possibilities, and learning or progression between runs.
Include when
A reviewed classification or a verified publisher description establishes the roguelike or roguelite structure. Play styles have their own supporting evidence.
Leave out when
Random generation, retries, or upgrades alone do not establish membership. A scoring game does not automatically belong among card battlers.