#25Until You Fall
2020Play styleAction combat
Supporting signalsAction combat · Roguelike · Roguelite
Run-based play with direct action combat.
Browse accepted games built around the roguelike structure, with roots, subgenres, and related discovery paths kept visible.
Find your kind of run
A shared run structure can feel very different in your hands. Hades centers on direct combat; Slay the Spire builds battles around cards; Balatro turns poker hands into scoring combinations. Explore those differences without losing the wider collection.
What resets? A failed run usually resets much of the current attempt. Generated layouts, changing rewards, or new combinations make the next attempt different.
What persists? Some games carry upgrades, unlocks, or story progress between attempts. Others emphasize learning and mastery. A roguelike label alone does not tell you which.
Groups can overlap. Slower play does not necessarily mean lower difficulty. Explore roguelikes and roguelites together →
Explore the catalog
Start with a quick scan, then make the same ranked catalog richer until it becomes a long-form showcase.
Best reviewed blends the source score with rating volume. Release order is oldest first, and A–Z is title order. Unusually high scores with very small samples are treated as uncorroborated outliers until more players weigh in.
#25Play styleAction combat
Supporting signalsAction combat · Roguelike · Roguelite
Run-based play with direct action combat.
#26Play styleTraditional roguelikes
Supporting signalsTraditional roguelikes · Roguelike
Run-based play with traditional roguelike play.
#27Primary genreRPG › Action RPG
Supporting signalsRoguelike · Crafting
Its publisher describes a roguelike or roguelite structure; a more specific play style has not been established.
#28Play styleAction combat / Action platformers
Supporting signalsAction combat · Action platformers · Roguelite
Run-based play with direct action combat and platforming.
#29Play styleAction combat / Shooters
Supporting signalsAction combat · Shooters · Roguelike
Run-based play with direct action combat and shooting.
#30Primary genreRPG › WRPG
Supporting signalsExtraction · Roguelike · Exploration
Its publisher describes a roguelike or roguelite structure; a more specific play style has not been established.
#31Primary genreAction › Character Action
Supporting signalsRoguelike · Stealth · Roguelite
Its publisher describes a roguelike or roguelite structure; a more specific play style has not been established.
#32Play styleDeckbuilding / Card battles
Supporting signalsDeckbuilding · Card battles · Roguelite
Run-based play with deck or pool building and card-based battles.
#33Play styleTactics & management / Traditional roguelikes
Supporting signalsTactics & management · Traditional roguelikes · Roguelike
Run-based play with tactical or management decisions and traditional roguelike play.
#34Play styleAction platformers
Supporting signalsAction platformers · Roguelite · Roguelike
Run-based play with platforming.
#35Play styleAction platformers
Supporting signalsAction platformers · Roguelite · Roguelike
Run-based play with platforming.
#36Play styleAction platformers
Supporting signalsAction platformers · Roguelite · Roguelike
Run-based play with platforming.
#37Play styleDeckbuilding / Card battles
Supporting signalsDeckbuilding · Card battles · Roguelike
Run-based play with deck or pool building and card-based battles.
#38Primary genrePlatformer › 3D Platformer
Supporting signalsRoguelike · Roguelite · Exploration
Its publisher describes a roguelike or roguelite structure; a more specific play style has not been established.
#39Primary genreFighting › 2D Fighter
Supporting signalsRoguelike · Roguelite
Its publisher describes a roguelike or roguelite structure; a more specific play style has not been established.
#40Play styleShooters
Supporting signalsShooters · Roguelite · Roguelike
Run-based play with shooting.
#41Play styleShooters
Supporting signalsShooters · Roguelike · Exploration
Run-based play with shooting.
#42Primary genreShooter › First-Person Shooter
Supporting signalsRoguelike · Exploration
Its publisher describes a roguelike or roguelite structure; a more specific play style has not been established.
#43Primary genreRPG › Dungeon Crawler
Supporting signalsRoguelike · Exploration
Its publisher describes a roguelike or roguelite structure; a more specific play style has not been established.
#44Play styleAction combat
Supporting signalsAction combat · Roguelike
Run-based play with direct action combat.
#45Play styleAction combat / Tactics & management
Supporting signalsAction combat · Tactics & management · Roguelike
Run-based play with direct action combat and tactical or management decisions.
#46Primary genreRPG › Dungeon Crawler
Supporting signalsRoguelike · Shopkeeping
Its publisher describes a roguelike or roguelite structure; a more specific play style has not been established.
#47Play styleTraditional roguelikes
Supporting signalsTraditional roguelikes · Roguelike
Run-based play with traditional roguelike play.
#48Primary genreRPG › Dungeon Crawler
Supporting signalsRoguelike · Mystery
Observed alongside this lens
Why these games appear
Run-based play with procedural variation and substantial reset on failure.
Include when
Runs use procedural or variable content and substantial failure reset, with the run itself—not only persistent upgrades—as the main progression unit.
Leave out when
Do not use Roguelike for every randomized game; persistent-progression-first games belong under Roguelite when that is the dominant structure.