#01Town Star
2020Strategy › Turn-Based Strategy
Farming · Crafting · Community Building
Explore accepted strategy games, specific subgenres, hybrids, frameworks, and overlooked picks on CheckpointDB.
Explore the catalog
Start with a quick scan, then make the same ranked catalog richer until it becomes a long-form showcase.
Best reviewed blends the source score with rating volume. Unusually high scores with very small samples are treated as uncorroborated outliers until more players weigh in. The default era is the last 15 years; All years restores the full catalog.
#01Strategy › Turn-Based Strategy
Farming · Crafting · Community Building
#02Strategy › City/Settlement Builder
Exploration
#03Strategy › City/Settlement Builder
#04Simulation › Sports Management Sim
Community Building · Resource Management
#05Simulation › Space Sim
Crafting · Resource Management · Exploration
#06Strategy › Turn-Based Strategy
#07Simulation › Physics Sim
Sandbox
#08Strategy › Deckbuilding Strategy
#09Strategy › Turn-Based Strategy
Roguelite
#10Strategy › RTS
Base Building
#11Strategy › Turn-Based Strategy
Open World · Crafting · Exploration
#12RPG › ARPG
Roguelite · Farming · Exploration
#13Strategy › Tower Defense
Roguelite
#14Strategy › 4X
Relationships · Community Building · Resource Management
#15Strategy › Deckbuilding Strategy
Roguelike
#16Strategy › Turn-Based Strategy
Crafting · Relationships · Exploration
#17Simulation › City/Settlement Builder
Resource Management · Community Building
#18Simulation › City/Settlement Builder
Survival · Community Building · Resource Management
#19Strategy › Turn-Based Strategy
#20RPG › Tactical RPG
#21Strategy › Colony Sim
Survival · Base Building · Resource Management
#22Strategy › Run-Based Strategy
Roguelite · Base Building · Resource Management
#23Strategy › Deckbuilding Strategy
Roguelike
#24Strategy › Deckbuilding Strategy
Roguelike
Why these games appear
Games centered on planning, resource allocation, positioning, and multi-unit or systemic decision-making.
Include when
The strategy activity or progression promise accounts for most player attention.
Leave out when
Do not assign Strategy solely because an isolated feature appears.