#01Cogmind
2017RPG › Dungeon Crawler
Roguelike · Exploration
Explore accepted strategy games, specific subgenres, hybrids, frameworks, and overlooked picks on CheckpointDB.
Explore the catalog
Start with a quick scan, then make the same ranked catalog richer until it becomes a long-form showcase.
Best reviewed blends the source score with rating volume. Unusually high scores with very small samples are treated as uncorroborated outliers until more players weigh in. The default era is the last 15 years; All years restores the full catalog.
#01RPG › Dungeon Crawler
Roguelike · Exploration
#02Simulation › City/Settlement Builder
Sandbox · Community Building · Exploration
#03Simulation › City/Settlement Builder
Relationships · Community Building · Automation
#04Simulation › Job/Process Sim
#05Strategy › Turn-Based Strategy
Survival · Exploration
#06Simulation › Colony Sim
Community Building · Resource Management
#07Simulation › City/Settlement Builder
Community Building · Resource Management
#08Strategy › Turn-Based Strategy
#09Simulation › Management Sim
Resource Management
#10RPG › Tactical RPG
Relationships
#11Strategy › RTS
#12Simulation › Sandbox Sim
Sandbox · Community Building · Resource Management
#13Simulation › City/Settlement Builder
#14Strategy › Deckbuilding Strategy
Roguelite
#15Strategy › City/Settlement Builder
Roguelite · Survival · Farming
#16RPG › Dungeon Crawler
Roguelike · Mystery
#17Simulation › City/Settlement Builder
Community Building · Resource Management
#18Strategy › MOBA
#19Simulation › Management Sim
Resource Management
#20Simulation › Management Sim
Simulation › Colony Sim
Sandbox · Survival · Crafting
#22Strategy › Turn-Based Strategy
Roguelite
#23Strategy › Deckbuilding Strategy
Roguelite
#24Simulation › City/Settlement Builder
Community Building · Resource Management
Why these games appear
Games centered on planning, resource allocation, positioning, and multi-unit or systemic decision-making.
Include when
The strategy activity or progression promise accounts for most player attention.
Leave out when
Do not assign Strategy solely because an isolated feature appears.