#01Baldur's Gate 3
2023Play styleTurn-based / Party control / Tactical combat
CRPG with turn-based, party control, tactical combat.
Explore character-driven adventures, classic party RPGs, and worlds shaped by your choices. Choose combat timing, party control, and the activities you enjoy.
Find your kind of role-playing
Build a character or party, explore a world of quests, and make decisions through its role-playing systems. Combat can be tactical, real-time with pause, or largely absent: Disco Elysium belongs here through skills, dialogue, and investigation.
18 games before play-style filters. Filters combine and use supported source details; games with unknown details remain in All. A game may support both turn-based and real-time-with-pause combat. All years is the starting view so older classics remain visible.
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Best reviewed blends the source score with rating volume. Release order is oldest first, and A–Z is title order. Unusually high scores with very small samples are treated as uncorroborated outliers until more players weigh in.
#01Play styleTurn-based / Party control / Tactical combat
CRPG with turn-based, party control, tactical combat.
#02Play styleTurn-based / Real-time with pause / Party control
Supporting signalsExploration
CRPG with turn-based, real-time with pause, party control.
#03Play styleTurn-based / Party control
CRPG with turn-based, party control.
#04Play styleTurn-based / Party control / Tactical combat
CRPG with turn-based, party control, tactical combat.
#05Play styleTurn-based / Dialogue & investigation
Supporting signalsShopkeeping · Exploration
CRPG with turn-based, dialogue & investigation.
#06Play styleTurn-based / Party control
Supporting signalsSurvival · Relationships
CRPG with turn-based, party control.
Observed alongside this lens
Why these games appear
A computer-role-playing lineage emphasizing rules-driven character builds, party or avatar agency, exploration, and consequential quest or dialogue choices.
Include when
Assign CRPG when a computer-role-playing lineage emphasizing rules-driven character builds, party or avatar agency, exploration, and consequential quest or dialogue choices. This must be a sustained, defining part of play rather than an isolated mode or sequence.
Leave out when
Exclude action games with light statistics and linear menu-driven RPGs without rules-driven builds, exploration, or meaningful quest and dialogue agency.