#01Transistor
2014Play styleReal-time combat
Action RPG with real-time combat.
Discover RPGs built around real-time combat, character growth, abilities, and equipment, from story-led adventures to loot-focused challenges.
Find your kind of role-playing
Develop a character through real-time combat, abilities, and equipment. This broad family can include story-led adventures, Soulslike challenges, and loot-focused games. The narrower ARPG collection focuses on repeated equipment hunting and build optimization.
118 games before play-style filters. Filters combine and use supported source details; games with unknown details remain in All. A game may support both turn-based and real-time-with-pause combat. All years is the starting view so older classics remain visible.
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Best reviewed blends the source score with rating volume. Release order is oldest first, and A–Z is title order. Unusually high scores with very small samples are treated as uncorroborated outliers until more players weigh in.
Why these games appear
A role-playing game whose character growth and build choices are expressed through real-time combat, movement, abilities, and equipment.
Include when
Real-time combat is a sustained part of the RPG progression loop, and character growth, abilities, equipment, or builds materially shape that combat.
Leave out when
Do not use Action RPG for a game whose defining structure is turn-based, tactical, simulation-led, immersive-sim, or a pure action game with only incidental upgrades. Use ARPG for the narrower Diablo-style loot-and-build form.