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IGDB rating87 / 100
Main story31h
Released2016
PlatformsPC (Microsoft Windows) · PlayStation 4

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Set in the Kingdom of Lothric, a bell has rung to signal that the First Flame, responsible for maintaining the Age of Fire, is dying out. As has happened many times before, the coming of the Age of Dark produces the undead: cursed beings that rise after death. The Age of Fire can be prolonged by linking the fire, a ritual in which great lords and heroes sacrifice their souls to rekindle the First Flame. However, Prince Lothric, the chosen linker for this age, abandoned his duty and decided to watch the flame die from afar. The bell is the last hope for the Age of Fire, resurrecting previous Lords of Cinder (heroes who linked the flame in past ages) to attempt to link the fire again; however, all but one Lord shirk their duty. Meanwhile, Sulyvahn, a sorcerer from the Painted World of Ariandel, wrongfully proclaims himself Pontiff and seizes power over Irithyll of the Boreal Valley and the returning Anor Londo cathedral from Dark Souls as a tyrant. The Ashen One, an Undead who failed to become a Lord of Cinder and thus called an Unkindled, rises and must link the fire by returning Prince Lothric and the defiant Lords of Cinder to their thrones in Firelink Shrine. The Lords include the Abyss Watchers, a legion of warriors sworn by the Old Wolf's Blood which linked their souls into one to protect the land from the Abyss and ultimately locked in an endless battle between each other; Yhorm the Giant, who sacrificed his life for a nation conquered by his ancestor; and Aldrich, who became a Lord of Cinder despite his ravenous appetite for both men and gods. Lothric was raised to link the First Flame but neglected his duties and chose to watch the fire fade instead. Once the Ashen One succeeds in returning Lothric and the Lords of Cinder to their thrones, they travel to the ruins of the Kiln of the First Flame. There, they encounter the Soul of Cinder, an amalgamation of all the former Lords of Cinder. Upon defeat, the player can attempt to link the fire or access three other optional endings unlocked by the player's in-game decisions. These include summoning the Fire Keeper to extinguish the flame and begin an age of Dark or killing her in a sudden change of heart. A fourth ending consists of the Ashen One taking the flame for their own, becoming the Lord of Hollows.

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CheckpointDB Spotlight

Spotlight on Dark Souls III

tactical pressuresystems-heavycomfort replaygenre gatewayBleakLonelyTense

A magnificent, high-stakes finale to a legendary trilogy. Dark Souls III combines FromSoftware's tightest action combat and theatrical boss fights with a beautifully bleak, melancholic world that rewards relentless patience.

Dark Souls III is a punishing, atmospheric action-RPG that serves as the mechanical and thematic culmination of FromSoftware's legendary dark-fantasy trilogy. Set in the decaying, dying kingdom of Lothric, gameplay is built on high-friction real-time combat that requires meticulous stamina management, spacing, and learning enemy attack patterns. You wield a massive variety of weapons (greatswords, whips, twin-daggers) which are enhanced by 'Weapon Arts'—unique combat stances and active skills that add dynamic options to every fight. Progression is unguided and challenging: you fight through interconnected ruins (like the snowy Irithyll of the Boreal Valley or the swampy Road of Sacrifices) to defeat powerful Lords of Cinder. Boss encounters are exceptionally fast and theatrical, requiring precise dodge-rolling and parrying. It also features FromSoftware's unique asynchronous multiplayer, allowing players to leave advice notes, summon phantom allies for bosses, or invade other players' worlds as hostile phantoms. Perfectly optimized on modern platforms, running at a locked 60fps.

Strengths

  • Phenomenal, theatrical boss battles
  • Extremely fluid and tight action combat
  • Deep build and Weapon Art variety

Caveats

  • Zone progression is somewhat linear
  • Early-game swamp zone is frustrating

Context

Released in 2016 by Bandai Namco, directed by Hidetaka Miyazaki. It became the fastest-selling game in Bandai Namco's history, swept action-RPG awards, and remains widely celebrated as having some of the absolute best and most memorable boss encounters in gaming history.

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Core fitRPG › Action RPG
Commitment31h main path · HLTB
Series contextSouls · Entry 3

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