Collection
Warcraft
The Warcraft universe is one of the most expansive, lore-rich, and culturally significant franchises in the history of video games. Starting as a groundbreaking real-time strategy series with Warcraft: Orcs & Humans in 1994, it fundamentally shaped the RTS genre, leading to the legendary Warcraft III, which not only offered an incredible campaign but spawned the entire MOBA genre through its custom maps. Of course, the franchise reached unprecedented global dominance with World of Warcraft, the MMORPG that redefined online gaming and maintained millions of active subscribers for decades. This collection tracks the evolution of Azeroth—from its humble pixel-art beginnings to the sprawling, multi-continental epic it is today. Whether you are a loyal soldier of the Alliance or a fierce warrior of the Horde, these titles represent a monumental achievement in world-building, character design, and multiplayer innovation. Revisit the tragedy of Arthas Menethil, the sheer scale of the Outland, and the countless raids that defined late-night gaming for an entire generation.
4 games in this collection



Visible Games
Hearthstone
Hearthstone is a free-to-play digital collectible card game set in the Warcraft universe. Originally subtitled Heroes of Warcraft, the game features turn-based one-on-one matches where players build 30-card decks and select heroes from eleven classes, each with unique abilities. Players spend mana crystals each turn to summon minions, cast spells, and use weapons with the goal of reducing their opponent's health to zero. The game includes multiple modes such as ranked competitive play, Arena drafting, Battlegrounds (an auto battler for eight players), and rotating Tavern Brawl challenges. New card sets are released as expansions every four months, with a Standard format that rotates older cards out of competitive play.
Warcraft III: Reign of Chaos
Warcraft III: Reign of Chaos is a real-time strategy game set in the high fantasy world of Azeroth. Players control one of four factions, the Human Alliance, Orcish Horde, Night Elves, or Undead Scourge, each with unique units, structures, and hero characters that gain experience and abilities through combat. The single-player campaign follows a sequential narrative across four faction-specific chapters. Multiplayer is supported through Battle.net with ranked matchmaking. The game includes a World Editor that allows players to create custom maps and scenarios, which gave rise to influential community creations including the mod Defense of the Ancients.
Warcraft II: Tides of Darkness
Warcraft II: Tides of Darkness is a Strategy video game published by Blizzard Entertainment released on 1995 for MS-DOS. Warcraft 2 is a successor of the popular Warcraft real-time strategy game. The game contains many improvements over the previous version in graphics, sounds and playability. The Multiplayer was also greatly improved allowing up to 8 players in the marvelous multiplayer skirmish.
World of Warcraft
World of Warcraft is a massively multiplayer online roleplaying game (MMORPG) set in the Warcraft universe. Players assume the roles of Warcraft heroes as they explore, adventure, and quest across a vast world. Being "Massively Multiplayer," World of Warcraft allows thousands of players to interact within the same world. Whether adventuring together or fighting against each other in epic battles, players will form friendships, forge alliances, and compete with enemies for power and glory.